aex/data/base.json
2025-09-11 10:27:57 +03:00

4266 lines
86 KiB
JSON

[
{
"name": "Antimatter Rifle",
"source": "DMG",
"page": 268,
"reprintedAs": [
"Antimatter Rifle|XDMG"
],
"edition": "classic",
"type": "R",
"rarity": "none",
"weight": 10,
"weaponCategory": "martial",
"age": "futuristic",
"property": [
"AF|DMG",
"RLD",
"2H"
],
"range": "120/360",
"reload": 2,
"dmg1": "6d8",
"dmgType": "N",
"firearm": true,
"weapon": true,
"ammoType": "energy cell"
},
{
"name": "Antimatter Rifle",
"source": "XDMG",
"page": 73,
"edition": "one",
"type": "R|XPHB",
"rarity": "none",
"weight": 10,
"valueRarity": "very rare",
"weaponCategory": "martial",
"age": "futuristic",
"property": [
"AF|XDMG",
"RLD|XDMG",
"2H|XPHB"
],
"mastery": [
"Sap|XPHB"
],
"range": "120/360",
"reload": 2,
"dmg1": "6d8",
"dmgType": "N",
"firearm": true,
"weapon": true,
"ammoType": "energy cell|xdmg"
},
{
"name": "Arrow",
"source": "PHB",
"page": 150,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Arrow|XPHB"
],
"edition": "classic",
"type": "A",
"rarity": "none",
"weight": 0.05,
"value": 5,
"arrow": true
},
{
"name": "Arrow",
"source": "XPHB",
"page": 222,
"srd52": true,
"edition": "one",
"type": "A|XPHB",
"rarity": "none",
"weight": 0.05,
"value": 5,
"arrow": true,
"entries": [
"Arrows are used with a weapon that has the ammunition property to make a ranged attack. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-handed weapon). At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield.",
"Arrows are typically stored in a {@item Quiver|XPHB} (bought separately)."
]
},
{
"name": "Arrows (20)",
"source": "PHB",
"page": 150,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Arrows (20)|XPHB"
],
"edition": "classic",
"type": "A",
"rarity": "none",
"weight": 1,
"value": 100,
"arrow": true,
"packContents": [
{
"item": "arrow|phb",
"quantity": 20
}
]
},
{
"name": "Arrows (20)",
"source": "XPHB",
"page": 222,
"srd52": true,
"edition": "one",
"type": "A|XPHB",
"rarity": "none",
"weight": 1,
"value": 100,
"arrow": true,
"entries": [
"Arrows are used with a weapon that has the ammunition property to make a ranged attack. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-handed weapon). At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield.",
"Arrows are typically stored in a {@item Quiver|XPHB} (bought separately)."
],
"packContents": [
{
"item": "arrow|xphb",
"quantity": 20
}
]
},
{
"name": "Automatic Pistol",
"source": "DMG",
"page": 268,
"reprintedAs": [
"Semiautomatic Pistol|XDMG"
],
"edition": "classic",
"type": "R",
"rarity": "none",
"weight": 3,
"weaponCategory": "martial",
"age": "modern",
"property": [
"AF|DMG",
"RLD"
],
"range": "50/150",
"reload": 15,
"dmg1": "2d6",
"dmgType": "P",
"firearm": true,
"weapon": true,
"ammoType": "modern bullet"
},
{
"name": "Automatic Rifle",
"source": "DMG",
"page": 268,
"reprintedAs": [
"Automatic Rifle|XDMG"
],
"edition": "classic",
"type": "R",
"rarity": "none",
"weight": 8,
"weaponCategory": "martial",
"age": "modern",
"property": [
"AF|DMG",
"BF|DMG",
"RLD",
"2H"
],
"range": "80/240",
"reload": 30,
"dmg1": "2d8",
"dmgType": "P",
"firearm": true,
"weapon": true,
"ammoType": "modern bullet"
},
{
"name": "Automatic Rifle",
"source": "XDMG",
"page": 73,
"edition": "one",
"type": "R|XPHB",
"rarity": "none",
"weight": 8,
"valueRarity": "rare",
"weaponCategory": "martial",
"age": "modern",
"property": [
"AF|XDMG",
"BF|XDMG",
"RLD|XDMG",
"2H|XPHB"
],
"mastery": [
"Slow|XPHB"
],
"range": "80/240",
"reload": 30,
"dmg1": "2d8",
"dmgType": "P",
"firearm": true,
"weapon": true,
"ammoType": "firearm bullet|xphb"
},
{
"name": "Bagpipes",
"source": "PHB",
"page": 154,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Bagpipes|XPHB"
],
"edition": "classic",
"type": "INS",
"rarity": "none",
"weight": 6,
"value": 3000
},
{
"name": "Bagpipes",
"source": "XPHB",
"page": 221,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "INS|XPHB",
"rarity": "none",
"weight": 6,
"value": 3000,
"entries": [
{
"type": "list",
"style": "list-hang-notitle",
"items": [
{
"name": "Ability:",
"type": "item",
"entries": [
"Charisma"
]
},
{
"name": "Utilize:",
"type": "item",
"entries": [
"Play a known tune ({@dc 10}), or improvise a song ({@dc 15})"
]
}
]
}
]
},
{
"name": "Battleaxe",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Battleaxe|XPHB"
],
"edition": "classic",
"type": "M",
"rarity": "none",
"weight": 4,
"value": 1000,
"weaponCategory": "martial",
"property": [
"V"
],
"dmg1": "1d8",
"dmgType": "S",
"dmg2": "1d10",
"axe": true,
"weapon": true
},
{
"name": "Battleaxe",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "M|XPHB",
"rarity": "none",
"weight": 4,
"value": 1000,
"weaponCategory": "martial",
"property": [
"V|XPHB"
],
"mastery": [
"Topple|XPHB"
],
"dmg1": "1d8",
"dmgType": "S",
"dmg2": "1d10",
"axe": true,
"weapon": true,
"hasFluffImages": true
},
{
"name": "Birdpipes",
"source": "SCAG",
"page": 124,
"type": "INS",
"rarity": "none",
"entries": [
"Pan pipes or satyr pipes, also known as the shalm, these are sacred to {@deity Lliira|Faerûnian|scag} and popular with wood elf and wild elf bards."
]
},
{
"name": "Blowgun",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Blowgun|XPHB"
],
"edition": "classic",
"type": "R",
"rarity": "none",
"weight": 1,
"value": 1000,
"weaponCategory": "martial",
"property": [
"A",
"LD"
],
"range": "25/100",
"dmg1": "1",
"dmgType": "P",
"weapon": true,
"ammoType": "blowgun needle|phb"
},
{
"name": "Blowgun",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "R|XPHB",
"rarity": "none",
"weight": 1,
"value": 1000,
"weaponCategory": "martial",
"property": [
"A|XPHB",
"LD|XPHB"
],
"mastery": [
"Vex|XPHB"
],
"range": "25/100",
"dmg1": "1",
"dmgType": "P",
"weapon": true,
"ammoType": "needle|xphb",
"hasFluffImages": true
},
{
"name": "Blowgun Needle",
"source": "PHB",
"page": 150,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Needle|XPHB"
],
"edition": "classic",
"type": "A",
"rarity": "none",
"weight": 0.02,
"value": 2,
"needleBlowgun": true
},
{
"name": "Blowgun Needles (50)",
"source": "PHB",
"page": 150,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Needles (50)|XPHB"
],
"edition": "classic",
"type": "A",
"rarity": "none",
"weight": 1,
"value": 100,
"needleBlowgun": true,
"packContents": [
{
"item": "blowgun needle|phb",
"quantity": 50
}
]
},
{
"name": "Bolt",
"source": "XPHB",
"page": 222,
"srd52": true,
"edition": "one",
"type": "A|XPHB",
"rarity": "none",
"weight": 0.075,
"value": 5,
"bolt": true,
"entries": [
"Crossbow bolts are used with a weapon that has the ammunition property to make a ranged attack. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-handed weapon). At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield.",
"Bolts are typically stored in a {@item Crossbow Bolt Case|XPHB} (bought separately)."
]
},
{
"name": "Bolts (20)",
"source": "XPHB",
"page": 222,
"srd52": true,
"edition": "one",
"type": "A|XPHB",
"rarity": "none",
"weight": 1.5,
"value": 100,
"bolt": true,
"entries": [
"Crossbow bolts are used with a weapon that has the ammunition property to make a ranged attack. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-handed weapon). At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield.",
"Bolts are typically stored in a {@item Crossbow Bolt Case|XPHB} (bought separately)."
],
"packContents": [
{
"item": "bolt|xphb",
"quantity": 20
}
]
},
{
"name": "Breastplate",
"source": "PHB",
"page": 145,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Breastplate|XPHB"
],
"edition": "classic",
"type": "MA",
"rarity": "none",
"weight": 20,
"value": 40000,
"ac": 14,
"armor": true,
"entries": [
"This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered."
]
},
{
"name": "Breastplate",
"source": "XPHB",
"page": 219,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "MA|XPHB",
"rarity": "none",
"weight": 20,
"value": 40000,
"ac": 14,
"armor": true,
"hasFluffImages": true
},
{
"name": "Chain Mail",
"source": "PHB",
"page": 145,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Chain Mail|XPHB"
],
"edition": "classic",
"type": "HA",
"rarity": "none",
"weight": 55,
"value": 7500,
"ac": 16,
"strength": "13",
"armor": true,
"stealth": true,
"entries": [
"Made of interlocking metal rings, chain mail includes a layer of quilted fabric worn underneath the mail to prevent chafing and to cushion the impact of blows. The suit includes gauntlets."
]
},
{
"name": "Chain Mail",
"source": "XPHB",
"page": 219,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "HA|XPHB",
"rarity": "none",
"weight": 55,
"value": 7500,
"ac": 16,
"strength": "13",
"armor": true,
"stealth": true,
"hasFluffImages": true
},
{
"name": "Chain Shirt",
"source": "PHB",
"page": 144,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Chain Shirt|XPHB"
],
"edition": "classic",
"type": "MA",
"rarity": "none",
"weight": 20,
"value": 5000,
"ac": 13,
"armor": true,
"entries": [
"Made of interlocking metal rings, a chain shirt is worn between layers of clothing or leather. This armor offers modest protection to the wearer's upper body and allows the sound of the rings rubbing against one another to be muffled by outer layers."
]
},
{
"name": "Chain Shirt",
"source": "XPHB",
"page": 219,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "MA|XPHB",
"rarity": "none",
"weight": 20,
"value": 5000,
"ac": 13,
"armor": true,
"hasFluffImages": true
},
{
"name": "Club",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Club|XPHB"
],
"edition": "classic",
"type": "M",
"rarity": "none",
"weight": 2,
"value": 10,
"weaponCategory": "simple",
"property": [
"L"
],
"dmg1": "1d4",
"dmgType": "B",
"club": true,
"weapon": true
},
{
"name": "Club",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "M|XPHB",
"rarity": "none",
"weight": 2,
"value": 10,
"weaponCategory": "simple",
"property": [
"L|XPHB"
],
"mastery": [
"Slow|XPHB"
],
"dmg1": "1d4",
"dmgType": "B",
"club": true,
"weapon": true,
"hasFluffImages": true
},
{
"name": "Crossbow Bolt",
"source": "PHB",
"page": 150,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Bolt|XPHB"
],
"edition": "classic",
"type": "A",
"rarity": "none",
"weight": 0.075,
"value": 5,
"bolt": true
},
{
"name": "Crossbow Bolts (20)",
"source": "PHB",
"page": 150,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Bolts (20)|XPHB"
],
"edition": "classic",
"type": "A",
"rarity": "none",
"weight": 1.5,
"value": 100,
"bolt": true,
"packContents": [
{
"item": "crossbow bolt|phb",
"quantity": 20
}
]
},
{
"name": "Crystal",
"group": [
"Arcane Focus"
],
"source": "PHB",
"page": 151,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Crystal|XPHB"
],
"edition": "classic",
"type": "SCF",
"scfType": "arcane",
"rarity": "none",
"weight": 1,
"value": 1000
},
{
"name": "Crystal",
"group": [
"Arcane Focus"
],
"source": "XPHB",
"page": 224,
"srd52": true,
"edition": "one",
"type": "SCF|XPHB",
"scfType": "arcane",
"rarity": "none",
"weight": 1,
"value": 1000
},
{
"name": "Dagger",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Dagger|XPHB"
],
"edition": "classic",
"type": "M",
"rarity": "none",
"weight": 1,
"value": 200,
"weaponCategory": "simple",
"property": [
"F",
"L",
"T"
],
"range": "20/60",
"dmg1": "1d4",
"dmgType": "P",
"dagger": true,
"weapon": true
},
{
"name": "Dagger",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "M|XPHB",
"rarity": "none",
"weight": 1,
"value": 200,
"weaponCategory": "simple",
"property": [
"F|XPHB",
"L|XPHB",
"T|XPHB"
],
"mastery": [
"Nick|XPHB"
],
"range": "20/60",
"dmg1": "1d4",
"dmgType": "P",
"dagger": true,
"weapon": true,
"hasFluffImages": true
},
{
"name": "Dart",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Dart|XPHB"
],
"edition": "classic",
"type": "R",
"rarity": "none",
"weight": 0.25,
"value": 5,
"weaponCategory": "simple",
"property": [
"F",
"T"
],
"range": "20/60",
"dmg1": "1d4",
"dmgType": "P",
"weapon": true
},
{
"name": "Dart",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "R|XPHB",
"rarity": "none",
"weight": 0.25,
"value": 5,
"weaponCategory": "simple",
"property": [
"F|XPHB",
"T|XPHB"
],
"mastery": [
"Vex|XPHB"
],
"range": "20/60",
"dmg1": "1d4",
"dmgType": "P",
"weapon": true,
"hasFluffImages": true
},
{
"name": "Double-Bladed Scimitar",
"source": "ERLW",
"page": 21,
"type": "M",
"rarity": "none",
"weight": 6,
"value": 10000,
"weaponCategory": "martial",
"property": [
"S",
"2H"
],
"dmg1": "2d4",
"dmgType": "S",
"sword": true,
"weapon": true,
"entries": [
{
"type": "entries",
"name": "Special",
"entries": [
"If you attack with a double-bladed scimitar as part of the {@action Attack} action on your turn, you can use a bonus action immediately after to make a melee attack with it. This attack deals {@damage 1d4} slashing damage on a hit, instead of {@damage 2d4}."
]
}
],
"hasFluff": true
},
{
"name": "Drum",
"source": "PHB",
"page": 154,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Drum|XPHB"
],
"edition": "classic",
"type": "INS",
"rarity": "none",
"weight": 3,
"value": 600
},
{
"name": "Drum",
"source": "XPHB",
"page": 221,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "INS|XPHB",
"rarity": "none",
"weight": 3,
"value": 600,
"entries": [
{
"type": "list",
"style": "list-hang-notitle",
"items": [
{
"name": "Ability:",
"type": "item",
"entries": [
"Charisma"
]
},
{
"name": "Utilize:",
"type": "item",
"entries": [
"Play a known tune ({@dc 10}), or improvise a song ({@dc 15})"
]
}
]
}
]
},
{
"name": "Dulcimer",
"source": "PHB",
"page": 154,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Dulcimer|XPHB"
],
"edition": "classic",
"type": "INS",
"rarity": "none",
"weight": 10,
"value": 2500
},
{
"name": "Dulcimer",
"source": "XPHB",
"page": 221,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "INS|XPHB",
"rarity": "none",
"weight": 10,
"value": 2500,
"entries": [
{
"type": "list",
"style": "list-hang-notitle",
"items": [
{
"name": "Ability:",
"type": "item",
"entries": [
"Charisma"
]
},
{
"name": "Utilize:",
"type": "item",
"entries": [
"Play a known tune ({@dc 10}), or improvise a song ({@dc 15})"
]
}
]
}
]
},
{
"name": "Energy Cell",
"source": "DMG",
"page": 268,
"reprintedAs": [
"Energy Cell|XDMG"
],
"edition": "classic",
"type": "AF|DMG",
"rarity": "none",
"weight": 0.3125,
"age": "futuristic",
"cellEnergy": true,
"miscTags": [
"CNS"
]
},
{
"name": "Energy Cell",
"source": "XDMG",
"page": 72,
"edition": "one",
"type": "AF|XDMG",
"rarity": "none",
"weight": 0.5,
"age": "futuristic",
"cellEnergy": true,
"miscTags": [
"CNS"
]
},
{
"name": "Firearm Bullet",
"source": "XPHB",
"page": 222,
"edition": "one",
"type": "A|XPHB",
"rarity": "none",
"weight": 0.2,
"value": 30,
"bulletFirearm": true,
"entries": [
"The ammunition of a firearm is destroyed upon use.",
"Firearm Bullets are typically stored in a {@item Pouch|XPHB} (bought separately)."
],
"miscTags": [
"CNS"
]
},
{
"name": "Firearm Bullets (10)",
"source": "XPHB",
"page": 222,
"edition": "one",
"type": "A|XPHB",
"rarity": "none",
"weight": 2,
"value": 300,
"bulletFirearm": true,
"entries": [
"The ammunition of a firearm is destroyed upon use.",
"Firearm Bullets are typically stored in a {@item Pouch|XPHB} (bought separately)."
],
"packContents": [
{
"item": "firearm bullet|xphb",
"quantity": 10
}
],
"miscTags": [
"CNS"
]
},
{
"name": "Flail",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Flail|XPHB"
],
"edition": "classic",
"type": "M",
"rarity": "none",
"weight": 2,
"value": 1000,
"weaponCategory": "martial",
"dmg1": "1d8",
"dmgType": "B",
"weapon": true
},
{
"name": "Flail",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "M|XPHB",
"rarity": "none",
"weight": 2,
"value": 1000,
"weaponCategory": "martial",
"mastery": [
"Sap|XPHB"
],
"dmg1": "1d8",
"dmgType": "B",
"weapon": true,
"hasFluffImages": true
},
{
"name": "Flute",
"source": "PHB",
"page": 154,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Flute|XPHB"
],
"edition": "classic",
"type": "INS",
"rarity": "none",
"weight": 1,
"value": 200
},
{
"name": "Flute",
"source": "XPHB",
"page": 221,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "INS|XPHB",
"rarity": "none",
"weight": 1,
"value": 200,
"entries": [
{
"type": "list",
"style": "list-hang-notitle",
"items": [
{
"name": "Ability:",
"type": "item",
"entries": [
"Charisma"
]
},
{
"name": "Utilize:",
"type": "item",
"entries": [
"Play a known tune ({@dc 10}), or improvise a song ({@dc 15})"
]
}
]
}
]
},
{
"name": "Glaive",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Glaive|XPHB"
],
"edition": "classic",
"type": "M",
"rarity": "none",
"weight": 6,
"value": 2000,
"weaponCategory": "martial",
"property": [
"H",
"R",
"2H"
],
"dmg1": "1d10",
"dmgType": "S",
"polearm": true,
"weapon": true
},
{
"name": "Glaive",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "M|XPHB",
"rarity": "none",
"weight": 6,
"value": 2000,
"weaponCategory": "martial",
"property": [
"H|XPHB",
"R|XPHB",
"2H|XPHB"
],
"mastery": [
"Graze|XPHB"
],
"dmg1": "1d10",
"dmgType": "S",
"polearm": true,
"weapon": true,
"hasFluffImages": true
},
{
"name": "Glaur",
"source": "SCAG",
"page": 124,
"type": "INS",
"rarity": "none",
"entries": [
"Short, curved horns like a cornucopia. Played with valves, glaur sound like trumpets, while those without valves, known as gloon, have a more mournful sound."
]
},
{
"name": "Greataxe",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Greataxe|XPHB"
],
"edition": "classic",
"type": "M",
"rarity": "none",
"weight": 7,
"value": 3000,
"weaponCategory": "martial",
"property": [
"H",
"2H"
],
"dmg1": "1d12",
"dmgType": "S",
"axe": true,
"weapon": true
},
{
"name": "Greataxe",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "M|XPHB",
"rarity": "none",
"weight": 7,
"value": 3000,
"weaponCategory": "martial",
"property": [
"H|XPHB",
"2H|XPHB"
],
"mastery": [
"Cleave|XPHB"
],
"dmg1": "1d12",
"dmgType": "S",
"axe": true,
"weapon": true,
"hasFluffImages": true
},
{
"name": "Greatclub",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Greatclub|XPHB"
],
"edition": "classic",
"type": "M",
"rarity": "none",
"weight": 10,
"value": 20,
"weaponCategory": "simple",
"property": [
"2H"
],
"dmg1": "1d8",
"dmgType": "B",
"club": true,
"weapon": true
},
{
"name": "Greatclub",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "M|XPHB",
"rarity": "none",
"weight": 10,
"value": 20,
"weaponCategory": "simple",
"property": [
"2H|XPHB"
],
"mastery": [
"Push|XPHB"
],
"dmg1": "1d8",
"dmgType": "B",
"club": true,
"weapon": true,
"hasFluffImages": true
},
{
"name": "Greatsword",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Greatsword|XPHB"
],
"edition": "classic",
"type": "M",
"rarity": "none",
"weight": 6,
"value": 5000,
"weaponCategory": "martial",
"property": [
"H",
"2H"
],
"dmg1": "2d6",
"dmgType": "S",
"sword": true,
"weapon": true
},
{
"name": "Greatsword",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "M|XPHB",
"rarity": "none",
"weight": 6,
"value": 5000,
"weaponCategory": "martial",
"property": [
"H|XPHB",
"2H|XPHB"
],
"mastery": [
"Graze|XPHB"
],
"dmg1": "2d6",
"dmgType": "S",
"sword": true,
"weapon": true,
"hasFluffImages": true
},
{
"name": "Halberd",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Halberd|XPHB"
],
"edition": "classic",
"type": "M",
"rarity": "none",
"weight": 6,
"value": 2000,
"weaponCategory": "martial",
"property": [
"H",
"R",
"2H"
],
"dmg1": "1d10",
"dmgType": "S",
"polearm": true,
"weapon": true
},
{
"name": "Halberd",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "M|XPHB",
"rarity": "none",
"weight": 6,
"value": 2000,
"weaponCategory": "martial",
"property": [
"H|XPHB",
"R|XPHB",
"2H|XPHB"
],
"mastery": [
"Cleave|XPHB"
],
"dmg1": "1d10",
"dmgType": "S",
"polearm": true,
"weapon": true,
"hasFluffImages": true
},
{
"name": "Half Plate Armor",
"source": "PHB",
"page": 145,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Half Plate Armor|XPHB"
],
"edition": "classic",
"type": "MA",
"rarity": "none",
"weight": 40,
"value": 75000,
"ac": 15,
"armor": true,
"stealth": true,
"entries": [
"Half plate consists of shaped metal plates that cover most of the wearer's body. It does not include leg protection beyond simple greaves that are attached with leather straps."
]
},
{
"name": "Half Plate Armor",
"source": "XPHB",
"page": 219,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "MA|XPHB",
"rarity": "none",
"weight": 40,
"value": 75000,
"ac": 15,
"armor": true,
"stealth": true,
"hasFluffImages": true
},
{
"name": "Hand Crossbow",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Hand Crossbow|XPHB"
],
"edition": "classic",
"type": "R",
"rarity": "none",
"weight": 3,
"value": 7500,
"weaponCategory": "martial",
"property": [
"A",
"L",
"LD"
],
"range": "30/120",
"dmg1": "1d6",
"dmgType": "P",
"crossbow": true,
"weapon": true,
"ammoType": "crossbow bolt|phb"
},
{
"name": "Hand Crossbow",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "R|XPHB",
"rarity": "none",
"weight": 3,
"value": 7500,
"weaponCategory": "martial",
"property": [
"A|XPHB",
"L|XPHB",
"LD|XPHB"
],
"mastery": [
"Vex|XPHB"
],
"range": "30/120",
"dmg1": "1d6",
"dmgType": "P",
"crossbow": true,
"weapon": true,
"ammoType": "bolt|xphb",
"hasFluffImages": true
},
{
"name": "Hand Drum",
"source": "SCAG",
"page": 124,
"type": "INS",
"rarity": "none",
"entries": [
"A double-headed skin drum fitted with handles along its side."
]
},
{
"name": "Handaxe",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Handaxe|XPHB"
],
"edition": "classic",
"type": "M",
"rarity": "none",
"weight": 2,
"value": 500,
"weaponCategory": "simple",
"property": [
"L",
"T"
],
"range": "20/60",
"dmg1": "1d6",
"dmgType": "S",
"axe": true,
"weapon": true
},
{
"name": "Handaxe",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "M|XPHB",
"rarity": "none",
"weight": 2,
"value": 500,
"weaponCategory": "simple",
"property": [
"L|XPHB",
"T|XPHB"
],
"mastery": [
"Vex|XPHB"
],
"range": "20/60",
"dmg1": "1d6",
"dmgType": "S",
"axe": true,
"weapon": true,
"hasFluffImages": true
},
{
"name": "Heavy Crossbow",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Heavy Crossbow|XPHB"
],
"edition": "classic",
"type": "R",
"rarity": "none",
"weight": 18,
"value": 5000,
"weaponCategory": "martial",
"property": [
"A",
"H",
"LD",
"2H"
],
"range": "100/400",
"dmg1": "1d10",
"dmgType": "P",
"crossbow": true,
"weapon": true,
"ammoType": "crossbow bolt|phb"
},
{
"name": "Heavy Crossbow",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "R|XPHB",
"rarity": "none",
"weight": 18,
"value": 5000,
"weaponCategory": "martial",
"property": [
"A|XPHB",
"H|XPHB",
"LD|XPHB",
"2H|XPHB"
],
"mastery": [
"Push|XPHB"
],
"range": "100/400",
"dmg1": "1d10",
"dmgType": "P",
"crossbow": true,
"weapon": true,
"ammoType": "bolt|xphb",
"hasFluffImages": true
},
{
"name": "Hide Armor",
"source": "PHB",
"page": 144,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Hide Armor|XPHB"
],
"edition": "classic",
"type": "MA",
"rarity": "none",
"weight": 12,
"value": 1000,
"ac": 12,
"armor": true,
"entries": [
"This crude armor consists of thick furs and pelts. It is commonly worn by barbarian tribes, evil humanoids, and other folk who lack access to the tools and materials needed to create better armor."
]
},
{
"name": "Hide Armor",
"source": "XPHB",
"page": 219,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "MA|XPHB",
"rarity": "none",
"weight": 12,
"value": 1000,
"ac": 12,
"armor": true,
"hasFluffImages": true
},
{
"name": "Hooked Shortspear",
"source": "OotA",
"page": 224,
"type": "M",
"rarity": "unknown",
"weight": 2,
"weaponCategory": "martial",
"property": [
"L"
],
"dmg1": "1d4",
"dmgType": "P",
"weapon": true,
"entries": [
"On a hit with this weapon, the wielder can forgo dealing damage and attempt to trip the target, in which case the target must succeed on a Strength saving throw or fall {@condition prone}. The DC is 8 + the wielder's Strength modifier + the wielder's proficiency bonus."
]
},
{
"name": "Hoopak",
"source": "DSotDQ",
"page": 188,
"type": "M",
"rarity": "none",
"weight": 2,
"value": 10,
"weaponCategory": "martial",
"property": [
"A",
"F",
"S",
"2H"
],
"range": "40/160",
"dmg1": "1d6",
"dmgType": "P",
"weapon": true,
"entries": [
"A hoopak is a sturdy stick with a sling at one end and a pointed tip at the other.",
{
"type": "entries",
"name": "Special",
"entries": [
"When you make a melee attack with this weapon, you ignore its ammunition property. You can use the hoopak as a martial ranged weapon. If you do, it uses the ammunition property, uses sling bullets, and deals {@damage 1d4} bludgeoning damage on a hit."
]
}
],
"ammoType": "sling bullet|phb",
"hasFluffImages": true
},
{
"name": "Horn",
"source": "PHB",
"page": 154,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Horn|XPHB"
],
"edition": "classic",
"type": "INS",
"rarity": "none",
"weight": 2,
"value": 300
},
{
"name": "Horn",
"source": "XPHB",
"page": 221,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "INS|XPHB",
"rarity": "none",
"weight": 2,
"value": 300,
"entries": [
{
"type": "list",
"style": "list-hang-notitle",
"items": [
{
"name": "Ability:",
"type": "item",
"entries": [
"Charisma"
]
},
{
"name": "Utilize:",
"type": "item",
"entries": [
"Play a known tune ({@dc 10}), or improvise a song ({@dc 15})"
]
}
]
}
]
},
{
"name": "Hunting Rifle",
"source": "DMG",
"page": 268,
"reprintedAs": [
"Hunting Rifle|XDMG"
],
"edition": "classic",
"type": "R",
"rarity": "none",
"weight": 8,
"weaponCategory": "martial",
"age": "modern",
"property": [
"AF|DMG",
"RLD",
"2H"
],
"range": "80/240",
"reload": 5,
"dmg1": "2d10",
"dmgType": "P",
"firearm": true,
"weapon": true,
"ammoType": "modern bullet"
},
{
"name": "Hunting Rifle",
"source": "XDMG",
"page": 73,
"edition": "one",
"type": "R|XPHB",
"rarity": "none",
"weight": 8,
"valueRarity": "rare",
"weaponCategory": "martial",
"age": "modern",
"property": [
"AF|XDMG",
"RLD|XDMG",
"2H|XPHB"
],
"mastery": [
"Slow|XPHB"
],
"range": "80/240",
"reload": 5,
"dmg1": "2d10",
"dmgType": "P",
"firearm": true,
"weapon": true,
"ammoType": "firearm bullet|xphb"
},
{
"name": "Javelin",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Javelin|XPHB"
],
"edition": "classic",
"type": "M",
"rarity": "none",
"weight": 2,
"value": 50,
"weaponCategory": "simple",
"property": [
"T"
],
"range": "30/120",
"dmg1": "1d6",
"dmgType": "P",
"spear": true,
"weapon": true
},
{
"name": "Javelin",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "M|XPHB",
"rarity": "none",
"weight": 2,
"value": 50,
"weaponCategory": "simple",
"property": [
"T|XPHB"
],
"mastery": [
"Slow|XPHB"
],
"range": "30/120",
"dmg1": "1d6",
"dmgType": "P",
"spear": true,
"weapon": true,
"hasFluffImages": true
},
{
"name": "Lance",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Lance|XPHB"
],
"edition": "classic",
"type": "M",
"rarity": "none",
"weight": 6,
"value": 1000,
"weaponCategory": "martial",
"property": [
"R",
"S"
],
"dmg1": "1d12",
"dmgType": "P",
"lance": true,
"weapon": true,
"entries": [
{
"type": "entries",
"name": "Special",
"entries": [
"You have disadvantage when you use a lance to attack a target within 5 feet of you. Also, a lance requires two hands to wield when you aren't mounted."
]
}
]
},
{
"name": "Lance",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "M|XPHB",
"rarity": "none",
"weight": 6,
"value": 1000,
"weaponCategory": "martial",
"property": [
"H|XPHB",
"R|XPHB",
{
"uid": "2H|XPHB",
"note": "unless mounted"
}
],
"mastery": [
"Topple|XPHB"
],
"dmg1": "1d10",
"dmgType": "P",
"lance": true,
"weapon": true,
"entries": [
"A Lance requires two hands to wield when you aren't mounted."
],
"hasFluffImages": true
},
{
"name": "Laser Pistol",
"source": "DMG",
"page": 268,
"reprintedAs": [
"Laser Pistol|XDMG"
],
"edition": "classic",
"type": "R",
"rarity": "none",
"weight": 2,
"weaponCategory": "martial",
"age": "futuristic",
"property": [
"AF|DMG",
"RLD"
],
"range": "40/120",
"reload": 50,
"dmg1": "3d6",
"dmgType": "R",
"firearm": true,
"weapon": true,
"ammoType": "energy cell"
},
{
"name": "Laser Pistol",
"source": "XDMG",
"page": 73,
"edition": "one",
"type": "R|XPHB",
"rarity": "none",
"weight": 2,
"valueRarity": "very rare",
"weaponCategory": "martial",
"age": "futuristic",
"property": [
"AF|XDMG",
"RLD|XDMG"
],
"mastery": [
"Vex|XPHB"
],
"range": "40/120",
"reload": 50,
"dmg1": "3d6",
"dmgType": "R",
"firearm": true,
"weapon": true,
"ammoType": "energy cell|xdmg"
},
{
"name": "Laser Rifle",
"source": "DMG",
"page": 268,
"reprintedAs": [
"Laser Rifle|XDMG"
],
"edition": "classic",
"type": "R",
"rarity": "none",
"weight": 7,
"weaponCategory": "martial",
"age": "futuristic",
"property": [
"AF|DMG",
"RLD",
"2H"
],
"range": "100/300",
"reload": 30,
"dmg1": "3d8",
"dmgType": "R",
"firearm": true,
"weapon": true,
"ammoType": "energy cell"
},
{
"name": "Laser Rifle",
"source": "XDMG",
"page": 73,
"edition": "one",
"type": "R|XPHB",
"rarity": "none",
"weight": 7,
"valueRarity": "very rare",
"weaponCategory": "martial",
"age": "futuristic",
"property": [
"AF|XDMG",
"RLD|XDMG",
"2H|XPHB"
],
"mastery": [
"Slow|XPHB"
],
"range": "100/300",
"reload": 30,
"dmg1": "3d8",
"dmgType": "R",
"firearm": true,
"weapon": true,
"ammoType": "energy cell|xdmg"
},
{
"name": "Leather Armor",
"source": "PHB",
"page": 144,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Leather Armor|XPHB"
],
"edition": "classic",
"type": "LA",
"rarity": "none",
"weight": 10,
"value": 1000,
"ac": 11,
"armor": true,
"entries": [
"The breastplate and shoulder protectors of this armor are made of leather that has been stiffened by being boiled in oil. The rest of the armor is made of softer and more flexible materials."
]
},
{
"name": "Leather Armor",
"source": "XPHB",
"page": 219,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "LA|XPHB",
"rarity": "none",
"weight": 10,
"value": 1000,
"ac": 11,
"armor": true,
"hasFluffImages": true
},
{
"name": "Light Crossbow",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Light Crossbow|XPHB"
],
"edition": "classic",
"type": "R",
"rarity": "none",
"weight": 5,
"value": 2500,
"weaponCategory": "simple",
"property": [
"A",
"LD",
"2H"
],
"range": "80/320",
"dmg1": "1d8",
"dmgType": "P",
"crossbow": true,
"weapon": true,
"ammoType": "crossbow bolt|phb"
},
{
"name": "Light Crossbow",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "R|XPHB",
"rarity": "none",
"weight": 5,
"value": 2500,
"weaponCategory": "simple",
"property": [
"A|XPHB",
"LD|XPHB",
"2H|XPHB"
],
"mastery": [
"Slow|XPHB"
],
"range": "80/320",
"dmg1": "1d8",
"dmgType": "P",
"crossbow": true,
"weapon": true,
"ammoType": "bolt|xphb",
"hasFluffImages": true
},
{
"name": "Light Hammer",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Light Hammer|XPHB"
],
"edition": "classic",
"type": "M",
"rarity": "none",
"weight": 2,
"value": 200,
"weaponCategory": "simple",
"property": [
"L",
"T"
],
"range": "20/60",
"dmg1": "1d4",
"dmgType": "B",
"hammer": true,
"weapon": true
},
{
"name": "Light Hammer",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "M|XPHB",
"rarity": "none",
"weight": 2,
"value": 200,
"weaponCategory": "simple",
"property": [
"L|XPHB",
"T|XPHB"
],
"mastery": [
"Nick|XPHB"
],
"range": "20/60",
"dmg1": "1d4",
"dmgType": "B",
"hammer": true,
"weapon": true,
"hasFluffImages": true
},
{
"name": "Light Repeating Crossbow",
"source": "OotA",
"page": 224,
"type": "R",
"rarity": "unknown",
"weight": 5,
"weaponCategory": "simple",
"property": [
"A",
"2H"
],
"range": "40/160",
"dmg1": "1d8",
"dmgType": "P",
"crossbow": true,
"weapon": true,
"entries": [
"This crossbow is fitted with a cartridge that can hold up to six crossbow bolts. It automatically reloads after firing until the cartridge runs out of ammunition. Reloading the cartridge takes an action."
],
"ammoType": "crossbow bolt|phb"
},
{
"name": "Longbow",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Longbow|XPHB"
],
"edition": "classic",
"type": "R",
"rarity": "none",
"weight": 2,
"value": 5000,
"weaponCategory": "martial",
"property": [
"A",
"H",
"2H"
],
"range": "150/600",
"dmg1": "1d8",
"dmgType": "P",
"bow": true,
"weapon": true,
"ammoType": "arrow|phb"
},
{
"name": "Longbow",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "R|XPHB",
"rarity": "none",
"weight": 2,
"value": 5000,
"weaponCategory": "martial",
"property": [
"A|XPHB",
"H|XPHB",
"2H|XPHB"
],
"mastery": [
"Slow|XPHB"
],
"range": "150/600",
"dmg1": "1d8",
"dmgType": "P",
"bow": true,
"weapon": true,
"ammoType": "arrow|xphb",
"hasFluffImages": true
},
{
"name": "Longhorn",
"source": "SCAG",
"page": 124,
"type": "INS",
"rarity": "none",
"entries": [
"A Faerûnian flute of sophisticated make, found only in areas with skilled artisans, as in great cities or elven enclaves."
]
},
{
"name": "Longsword",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Longsword|XPHB"
],
"edition": "classic",
"type": "M",
"rarity": "none",
"weight": 3,
"value": 1500,
"weaponCategory": "martial",
"property": [
"V"
],
"dmg1": "1d8",
"dmgType": "S",
"dmg2": "1d10",
"sword": true,
"weapon": true
},
{
"name": "Longsword",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "M|XPHB",
"rarity": "none",
"weight": 3,
"value": 1500,
"weaponCategory": "martial",
"property": [
"V|XPHB"
],
"mastery": [
"Sap|XPHB"
],
"dmg1": "1d8",
"dmgType": "S",
"dmg2": "1d10",
"sword": true,
"weapon": true,
"hasFluffImages": true
},
{
"name": "Lute",
"source": "PHB",
"page": 154,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Lute|XPHB"
],
"edition": "classic",
"type": "INS",
"rarity": "none",
"weight": 2,
"value": 3500
},
{
"name": "Lute",
"source": "XPHB",
"page": 221,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "INS|XPHB",
"rarity": "none",
"weight": 2,
"value": 3500,
"entries": [
{
"type": "list",
"style": "list-hang-notitle",
"items": [
{
"name": "Ability:",
"type": "item",
"entries": [
"Charisma"
]
},
{
"name": "Utilize:",
"type": "item",
"entries": [
"Play a known tune ({@dc 10}), or improvise a song ({@dc 15})"
]
}
]
}
]
},
{
"name": "Lyre",
"source": "PHB",
"page": 154,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Lyre|XPHB"
],
"edition": "classic",
"type": "INS",
"rarity": "none",
"weight": 2,
"value": 3000
},
{
"name": "Lyre",
"source": "XPHB",
"page": 221,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "INS|XPHB",
"rarity": "none",
"weight": 2,
"value": 3000,
"entries": [
{
"type": "list",
"style": "list-hang-notitle",
"items": [
{
"name": "Ability:",
"type": "item",
"entries": [
"Charisma"
]
},
{
"name": "Utilize:",
"type": "item",
"entries": [
"Play a known tune ({@dc 10}), or improvise a song ({@dc 15})"
]
}
]
}
]
},
{
"name": "Mace",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Mace|XPHB"
],
"edition": "classic",
"type": "M",
"rarity": "none",
"weight": 4,
"value": 500,
"weaponCategory": "simple",
"dmg1": "1d6",
"dmgType": "B",
"mace": true,
"weapon": true
},
{
"name": "Mace",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "M|XPHB",
"rarity": "none",
"weight": 4,
"value": 500,
"weaponCategory": "simple",
"mastery": [
"Sap|XPHB"
],
"dmg1": "1d6",
"dmgType": "B",
"mace": true,
"weapon": true,
"hasFluffImages": true
},
{
"name": "Maul",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Maul|XPHB"
],
"edition": "classic",
"type": "M",
"rarity": "none",
"weight": 10,
"value": 1000,
"weaponCategory": "martial",
"property": [
"H",
"2H"
],
"dmg1": "2d6",
"dmgType": "B",
"hammer": true,
"weapon": true
},
{
"name": "Maul",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "M|XPHB",
"rarity": "none",
"weight": 10,
"value": 1000,
"weaponCategory": "martial",
"property": [
"H|XPHB",
"2H|XPHB"
],
"mastery": [
"Topple|XPHB"
],
"dmg1": "2d6",
"dmgType": "B",
"hammer": true,
"weapon": true,
"hasFluffImages": true
},
{
"name": "Modern Bullet",
"source": "DMG",
"page": 268,
"edition": "classic",
"type": "AF|DMG",
"rarity": "none",
"weight": 0.1,
"age": "modern",
"bulletFirearm": true,
"miscTags": [
"CNS"
]
},
{
"name": "Modern Bullets (10)",
"source": "DMG",
"page": 268,
"edition": "classic",
"type": "AF|DMG",
"rarity": "none",
"weight": 1,
"age": "modern",
"bulletFirearm": true,
"packContents": [
{
"item": "modern bullet",
"quantity": 10
}
],
"miscTags": [
"CNS"
]
},
{
"name": "Morningstar",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Morningstar|XPHB"
],
"edition": "classic",
"type": "M",
"rarity": "none",
"weight": 4,
"value": 1500,
"weaponCategory": "martial",
"dmg1": "1d8",
"dmgType": "P",
"mace": true,
"weapon": true
},
{
"name": "Morningstar",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "M|XPHB",
"rarity": "none",
"weight": 4,
"value": 1500,
"weaponCategory": "martial",
"mastery": [
"Sap|XPHB"
],
"dmg1": "1d8",
"dmgType": "P",
"mace": true,
"weapon": true,
"hasFluffImages": true
},
{
"name": "Musket",
"source": "DMG",
"page": 268,
"reprintedAs": [
"Musket|XPHB"
],
"edition": "classic",
"type": "R",
"rarity": "none",
"weight": 10,
"value": 50000,
"weaponCategory": "martial",
"age": "renaissance",
"property": [
"AF|DMG",
"LD",
"2H"
],
"range": "40/120",
"dmg1": "1d12",
"dmgType": "P",
"firearm": true,
"weapon": true,
"ammoType": "renaissance bullet"
},
{
"name": "Musket",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "R|XPHB",
"rarity": "none",
"weight": 10,
"value": 50000,
"weaponCategory": "martial",
"property": [
"A|XPHB",
"LD|XPHB",
"2H|XPHB"
],
"mastery": [
"Slow|XPHB"
],
"range": "40/120",
"dmg1": "1d12",
"dmgType": "P",
"firearm": true,
"weapon": true,
"ammoType": "firearm bullet|xphb",
"hasFluffImages": true
},
{
"name": "Needle",
"source": "XPHB",
"page": 222,
"srd52": true,
"edition": "one",
"type": "A|XPHB",
"rarity": "none",
"weight": 0.02,
"value": 2,
"needleBlowgun": true,
"entries": [
"Blowgun needles are used with a weapon that has the ammunition property to make a ranged attack. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-handed weapon). At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield.",
"Needles are typically stored in a {@item Pouch|XPHB} (bought separately)."
]
},
{
"name": "Needles (50)",
"source": "XPHB",
"page": 222,
"srd52": true,
"edition": "one",
"type": "A|XPHB",
"rarity": "none",
"weight": 1,
"value": 100,
"needleBlowgun": true,
"entries": [
"Blowgun needles are used with a weapon that has the ammunition property to make a ranged attack. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-handed weapon). At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield.",
"Needles are typically stored in a {@item Pouch|XPHB} (bought separately)."
],
"packContents": [
{
"item": "needle|xphb",
"quantity": 50
}
]
},
{
"name": "Net",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
{
"uid": "Net|XPHB",
"tag": "item"
}
],
"edition": "classic",
"type": "R",
"rarity": "none",
"weight": 3,
"value": 100,
"weaponCategory": "martial",
"property": [
"S",
"T"
],
"range": "5/15",
"net": true,
"weapon": true,
"entries": [
{
"type": "entries",
"name": "Special",
"entries": [
"A Large or smaller creature hit by a net is {@condition restrained} until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a {@dc 10} Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net. When you use an action, bonus action, or reaction to attack with a net, you can make only one attack regardless of the number of attacks you can normally make."
]
}
]
},
{
"name": "Orb",
"group": [
"Arcane Focus"
],
"source": "PHB",
"page": 151,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Orb|XPHB"
],
"edition": "classic",
"type": "SCF",
"scfType": "arcane",
"rarity": "none",
"weight": 3,
"value": 2000
},
{
"name": "Orb",
"group": [
"Arcane Focus"
],
"source": "XPHB",
"page": 224,
"srd52": true,
"edition": "one",
"type": "SCF|XPHB",
"scfType": "arcane",
"rarity": "none",
"weight": 3,
"value": 2000
},
{
"name": "Padded Armor",
"source": "PHB",
"page": 144,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Padded Armor|XPHB"
],
"edition": "classic",
"type": "LA",
"rarity": "none",
"weight": 8,
"value": 500,
"ac": 11,
"armor": true,
"stealth": true,
"entries": [
"Padded armor consists of quilted layers of cloth and batting."
]
},
{
"name": "Padded Armor",
"source": "XPHB",
"page": 219,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "LA|XPHB",
"rarity": "none",
"weight": 8,
"value": 500,
"ac": 11,
"armor": true,
"stealth": true,
"hasFluffImages": true
},
{
"name": "Pan Flute",
"source": "PHB",
"page": 154,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Pan Flute|XPHB"
],
"edition": "classic",
"type": "INS",
"rarity": "none",
"weight": 2,
"value": 1200
},
{
"name": "Pan Flute",
"source": "XPHB",
"page": 221,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "INS|XPHB",
"rarity": "none",
"weight": 2,
"value": 1200,
"entries": [
{
"type": "list",
"style": "list-hang-notitle",
"items": [
{
"name": "Ability:",
"type": "item",
"entries": [
"Charisma"
]
},
{
"name": "Utilize:",
"type": "item",
"entries": [
"Play a known tune ({@dc 10}), or improvise a song ({@dc 15})"
]
}
]
}
]
},
{
"name": "Pike",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Pike|XPHB"
],
"edition": "classic",
"type": "M",
"rarity": "none",
"weight": 18,
"value": 500,
"weaponCategory": "martial",
"property": [
"H",
"R",
"2H"
],
"dmg1": "1d10",
"dmgType": "P",
"weapon": true
},
{
"name": "Pike",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "M|XPHB",
"rarity": "none",
"weight": 18,
"value": 500,
"weaponCategory": "martial",
"property": [
"H|XPHB",
"R|XPHB",
"2H|XPHB"
],
"mastery": [
"Push|XPHB"
],
"dmg1": "1d10",
"dmgType": "P",
"weapon": true,
"hasFluffImages": true
},
{
"name": "Pistol",
"source": "DMG",
"page": 268,
"reprintedAs": [
"Pistol|XPHB"
],
"edition": "classic",
"type": "R",
"rarity": "none",
"weight": 3,
"value": 25000,
"weaponCategory": "martial",
"age": "renaissance",
"property": [
"AF|DMG",
"LD"
],
"range": "30/90",
"dmg1": "1d10",
"dmgType": "P",
"firearm": true,
"weapon": true,
"ammoType": "renaissance bullet"
},
{
"name": "Pistol",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "R|XPHB",
"rarity": "none",
"weight": 3,
"value": 25000,
"weaponCategory": "martial",
"property": [
"A|XPHB",
"LD|XPHB"
],
"mastery": [
"Vex|XPHB"
],
"range": "30/90",
"dmg1": "1d10",
"dmgType": "P",
"firearm": true,
"weapon": true,
"ammoType": "firearm bullet|xphb",
"hasFluffImages": true
},
{
"name": "Plate Armor",
"source": "PHB",
"page": 145,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Plate Armor|XPHB"
],
"edition": "classic",
"type": "HA",
"rarity": "none",
"weight": 65,
"value": 150000,
"ac": 18,
"strength": "15",
"armor": true,
"stealth": true,
"entries": [
"Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body."
]
},
{
"name": "Plate Armor",
"source": "XPHB",
"page": 219,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "HA|XPHB",
"rarity": "none",
"weight": 65,
"value": 150000,
"ac": 18,
"strength": "15",
"armor": true,
"stealth": true,
"hasFluffImages": true
},
{
"name": "Quarterstaff",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Quarterstaff|XPHB"
],
"edition": "classic",
"type": "M",
"rarity": "none",
"weight": 4,
"value": 20,
"weaponCategory": "simple",
"property": [
"V"
],
"dmg1": "1d6",
"dmgType": "B",
"dmg2": "1d8",
"weapon": true
},
{
"name": "Quarterstaff",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "M|XPHB",
"rarity": "none",
"weight": 4,
"value": 20,
"weaponCategory": "simple",
"property": [
"V|XPHB"
],
"mastery": [
"Topple|XPHB"
],
"dmg1": "1d6",
"dmgType": "B",
"dmg2": "1d8",
"weapon": true,
"hasFluffImages": true
},
{
"name": "Rapier",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Rapier|XPHB"
],
"edition": "classic",
"type": "M",
"rarity": "none",
"weight": 2,
"value": 2500,
"weaponCategory": "martial",
"property": [
"F"
],
"dmg1": "1d8",
"dmgType": "P",
"rapier": true,
"sword": true,
"weapon": true
},
{
"name": "Rapier",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "M|XPHB",
"rarity": "none",
"weight": 2,
"value": 2500,
"weaponCategory": "martial",
"property": [
"F|XPHB"
],
"mastery": [
"Vex|XPHB"
],
"dmg1": "1d8",
"dmgType": "P",
"rapier": true,
"sword": true,
"weapon": true,
"hasFluffImages": true
},
{
"name": "Renaissance Bullet",
"source": "DMG",
"page": 268,
"reprintedAs": [
"Firearm Bullet|XPHB"
],
"edition": "classic",
"type": "AF|DMG",
"rarity": "none",
"weight": 0.2,
"value": 30,
"age": "renaissance",
"bulletFirearm": true,
"miscTags": [
"CNS"
]
},
{
"name": "Renaissance Bullets (10)",
"source": "DMG",
"page": 268,
"reprintedAs": [
"Firearm Bullets (10)|XPHB"
],
"edition": "classic",
"type": "AF|DMG",
"rarity": "none",
"weight": 2,
"value": 300,
"age": "renaissance",
"bulletFirearm": true,
"packContents": [
{
"item": "renaissance bullet",
"quantity": 10
}
],
"miscTags": [
"CNS"
]
},
{
"name": "Revolver",
"source": "DMG",
"page": 268,
"reprintedAs": [
"Revolver|XDMG"
],
"edition": "classic",
"type": "R",
"rarity": "none",
"weight": 3,
"weaponCategory": "martial",
"age": "modern",
"property": [
"AF|DMG",
"RLD"
],
"range": "40/120",
"reload": 6,
"dmg1": "2d8",
"dmgType": "P",
"firearm": true,
"weapon": true,
"ammoType": "modern bullet"
},
{
"name": "Revolver",
"source": "XDMG",
"page": 73,
"edition": "one",
"type": "R|XPHB",
"rarity": "none",
"weight": 3,
"valueRarity": "rare",
"weaponCategory": "martial",
"age": "modern",
"property": [
"AF|XDMG",
"RLD|XDMG"
],
"mastery": [
"Sap|XPHB"
],
"range": "40/120",
"reload": 6,
"dmg1": "2d8",
"dmgType": "P",
"firearm": true,
"weapon": true,
"ammoType": "firearm bullet|xphb"
},
{
"name": "Ring Mail",
"source": "PHB",
"page": 145,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Ring Mail|XPHB"
],
"edition": "classic",
"type": "HA",
"rarity": "none",
"weight": 40,
"value": 3000,
"ac": 14,
"armor": true,
"stealth": true,
"entries": [
"This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor."
]
},
{
"name": "Ring Mail",
"source": "XPHB",
"page": 219,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "HA|XPHB",
"rarity": "none",
"weight": 40,
"value": 3000,
"ac": 14,
"armor": true,
"stealth": true,
"hasFluffImages": true
},
{
"name": "Rod",
"group": [
"Arcane Focus"
],
"source": "PHB",
"page": 151,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Rod|XPHB"
],
"edition": "classic",
"type": "SCF",
"scfType": "arcane",
"rarity": "none",
"weight": 2,
"value": 1000
},
{
"name": "Rod",
"group": [
"Arcane Focus"
],
"source": "XPHB",
"page": 224,
"srd52": true,
"edition": "one",
"type": "SCF|XPHB",
"scfType": "arcane",
"rarity": "none",
"weight": 2,
"value": 1000
},
{
"name": "Scale Mail",
"source": "PHB",
"page": 144,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Scale Mail|XPHB"
],
"edition": "classic",
"type": "MA",
"rarity": "none",
"weight": 45,
"value": 5000,
"ac": 14,
"armor": true,
"stealth": true,
"entries": [
"This armor consists of a coat and leggings (and perhaps a separate skirt) of leather covered with overlapping pieces of metal, much like the scales of a fish. The suit includes gauntlets."
]
},
{
"name": "Scale Mail",
"source": "XPHB",
"page": 219,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "MA|XPHB",
"rarity": "none",
"weight": 45,
"value": 5000,
"ac": 14,
"armor": true,
"stealth": true,
"hasFluffImages": true
},
{
"name": "Scimitar",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Scimitar|XPHB"
],
"edition": "classic",
"type": "M",
"rarity": "none",
"weight": 3,
"value": 2500,
"weaponCategory": "martial",
"property": [
"F",
"L"
],
"dmg1": "1d6",
"dmgType": "S",
"sword": true,
"weapon": true
},
{
"name": "Scimitar",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "M|XPHB",
"rarity": "none",
"weight": 3,
"value": 2500,
"weaponCategory": "martial",
"property": [
"F|XPHB",
"L|XPHB"
],
"mastery": [
"Nick|XPHB"
],
"dmg1": "1d6",
"dmgType": "S",
"sword": true,
"weapon": true,
"hasFluffImages": true
},
{
"name": "Semiautomatic Pistol",
"source": "XDMG",
"page": 73,
"edition": "one",
"type": "R|XPHB",
"rarity": "none",
"weight": 3,
"valueRarity": "rare",
"weaponCategory": "martial",
"age": "modern",
"property": [
"AF|XDMG",
"RLD|XDMG"
],
"mastery": [
"Vex|XPHB"
],
"range": "50/150",
"reload": 15,
"dmg1": "2d6",
"dmgType": "P",
"firearm": true,
"weapon": true,
"ammoType": "firearm bullet|xphb"
},
{
"name": "Shawm",
"source": "PHB",
"page": 154,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Shawm|XPHB"
],
"edition": "classic",
"type": "INS",
"rarity": "none",
"weight": 1,
"value": 200
},
{
"name": "Shawm",
"source": "SCAG",
"page": 124,
"reprintedAs": [
"Shawm|XPHB"
],
"edition": "classic",
"type": "INS",
"rarity": "none",
"entries": [
"A double-reed instrument similar to an oboe or a bassoon, popular with gnomes, who have developed some bellows-powered versions."
]
},
{
"name": "Shawm",
"source": "XPHB",
"page": 221,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "INS|XPHB",
"rarity": "none",
"weight": 1,
"value": 200,
"entries": [
{
"type": "list",
"style": "list-hang-notitle",
"items": [
{
"name": "Ability:",
"type": "item",
"entries": [
"Charisma"
]
},
{
"name": "Utilize:",
"type": "item",
"entries": [
"Play a known tune ({@dc 10}), or improvise a song ({@dc 15})"
]
}
]
}
]
},
{
"name": "Shield",
"source": "PHB",
"page": 144,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Shield|XPHB"
],
"edition": "classic",
"type": "S",
"rarity": "none",
"weight": 6,
"value": 1000,
"ac": 2,
"entries": [
"A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time."
]
},
{
"name": "Shield",
"source": "XPHB",
"page": 219,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "S|XPHB",
"rarity": "none",
"weight": 6,
"value": 1000,
"ac": 2,
"hasFluffImages": true
},
{
"name": "Shortbow",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Shortbow|XPHB"
],
"edition": "classic",
"type": "R",
"rarity": "none",
"weight": 2,
"value": 2500,
"weaponCategory": "simple",
"property": [
"A",
"2H"
],
"range": "80/320",
"dmg1": "1d6",
"dmgType": "P",
"bow": true,
"weapon": true,
"ammoType": "arrow|phb"
},
{
"name": "Shortbow",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "R|XPHB",
"rarity": "none",
"weight": 2,
"value": 2500,
"weaponCategory": "simple",
"property": [
"A|XPHB",
"2H|XPHB"
],
"mastery": [
"Vex|XPHB"
],
"range": "80/320",
"dmg1": "1d6",
"dmgType": "P",
"bow": true,
"weapon": true,
"ammoType": "arrow|xphb",
"hasFluffImages": true
},
{
"name": "Shortsword",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Shortsword|XPHB"
],
"edition": "classic",
"type": "M",
"rarity": "none",
"weight": 2,
"value": 1000,
"weaponCategory": "martial",
"property": [
"F",
"L"
],
"dmg1": "1d6",
"dmgType": "P",
"sword": true,
"weapon": true
},
{
"name": "Shortsword",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "M|XPHB",
"rarity": "none",
"weight": 2,
"value": 1000,
"weaponCategory": "martial",
"property": [
"F|XPHB",
"L|XPHB"
],
"mastery": [
"Vex|XPHB"
],
"dmg1": "1d6",
"dmgType": "P",
"sword": true,
"weapon": true,
"hasFluffImages": true
},
{
"name": "Shotgun",
"source": "DMG",
"page": 268,
"reprintedAs": [
"Shotgun|XDMG"
],
"edition": "classic",
"type": "R",
"rarity": "none",
"weight": 7,
"weaponCategory": "martial",
"age": "modern",
"property": [
"AF|DMG",
"RLD",
"2H"
],
"range": "30/90",
"reload": 2,
"dmg1": "2d8",
"dmgType": "P",
"firearm": true,
"weapon": true,
"ammoType": "modern bullet"
},
{
"name": "Shotgun",
"source": "XDMG",
"page": 73,
"edition": "one",
"type": "R|XPHB",
"rarity": "none",
"weight": 7,
"valueRarity": "rare",
"weaponCategory": "martial",
"age": "modern",
"property": [
"AF|XDMG",
"RLD|XDMG",
"2H|XPHB"
],
"mastery": [
"Push|XPHB"
],
"range": "30/90",
"reload": 2,
"dmg1": "2d8",
"dmgType": "P",
"firearm": true,
"weapon": true,
"ammoType": "firearm bullet|xphb"
},
{
"name": "Sickle",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Sickle|XPHB"
],
"edition": "classic",
"type": "M",
"rarity": "none",
"weight": 2,
"value": 100,
"weaponCategory": "simple",
"property": [
"L"
],
"dmg1": "1d4",
"dmgType": "S",
"weapon": true
},
{
"name": "Sickle",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "M|XPHB",
"rarity": "none",
"weight": 2,
"value": 100,
"weaponCategory": "simple",
"property": [
"L|XPHB"
],
"mastery": [
"Nick|XPHB"
],
"dmg1": "1d4",
"dmgType": "S",
"weapon": true,
"hasFluffImages": true
},
{
"name": "Sling",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Sling|XPHB"
],
"edition": "classic",
"type": "R",
"rarity": "none",
"value": 10,
"weaponCategory": "simple",
"property": [
"A"
],
"range": "30/120",
"dmg1": "1d4",
"dmgType": "B",
"weapon": true,
"ammoType": "sling bullet|phb"
},
{
"name": "Sling",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "R|XPHB",
"rarity": "none",
"value": 10,
"weaponCategory": "simple",
"property": [
"A|XPHB"
],
"mastery": [
"Slow|XPHB"
],
"range": "30/120",
"dmg1": "1d4",
"dmgType": "B",
"weapon": true,
"ammoType": "sling bullet|xphb",
"hasFluffImages": true
},
{
"name": "Sling Bullet",
"source": "PHB",
"page": 150,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Sling Bullet|XPHB"
],
"edition": "classic",
"type": "A",
"rarity": "none",
"weight": 0.075,
"value": 0.2,
"bulletSling": true
},
{
"name": "Sling Bullet",
"source": "XPHB",
"page": 222,
"srd52": true,
"edition": "one",
"type": "A|XPHB",
"rarity": "none",
"weight": 0.075,
"value": 0.2,
"bulletSling": true,
"entries": [
"Sling bullets are used with a weapon that has the ammunition property to make a ranged attack. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-handed weapon). At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield.",
"Sling Bullets are typically stored in a {@item Pouch|XPHB} (bought separately)."
]
},
{
"name": "Sling Bullets (20)",
"source": "PHB",
"page": 150,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Sling Bullets (20)|XPHB"
],
"edition": "classic",
"type": "A",
"rarity": "none",
"weight": 1.5,
"value": 4,
"bulletSling": true,
"packContents": [
{
"item": "sling bullet|phb",
"quantity": 20
}
]
},
{
"name": "Sling Bullets (20)",
"source": "XPHB",
"page": 222,
"srd52": true,
"edition": "one",
"type": "A|XPHB",
"rarity": "none",
"weight": 1.5,
"value": 4,
"bulletSling": true,
"entries": [
"Sling bullets are used with a weapon that has the ammunition property to make a ranged attack. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-handed weapon). At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield.",
"Sling Bullets are typically stored in a {@item Pouch|XPHB} (bought separately)."
],
"packContents": [
{
"item": "sling bullet|xphb",
"quantity": 20
}
]
},
{
"name": "Songhorn",
"source": "SCAG",
"page": 124,
"type": "INS",
"rarity": "none",
"entries": [
"A recorder, a simple type of flute, usually carved from wood."
]
},
{
"name": "Spear",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Spear|XPHB"
],
"edition": "classic",
"type": "M",
"rarity": "none",
"weight": 3,
"value": 100,
"weaponCategory": "simple",
"property": [
"T",
"V"
],
"range": "20/60",
"dmg1": "1d6",
"dmgType": "P",
"dmg2": "1d8",
"spear": true,
"weapon": true
},
{
"name": "Spear",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "M|XPHB",
"rarity": "none",
"weight": 3,
"value": 100,
"weaponCategory": "simple",
"property": [
"T|XPHB",
"V|XPHB"
],
"mastery": [
"Sap|XPHB"
],
"range": "20/60",
"dmg1": "1d6",
"dmgType": "P",
"dmg2": "1d8",
"spear": true,
"weapon": true,
"hasFluffImages": true
},
{
"name": "Spiked Armor",
"source": "SCAG",
"page": 121,
"type": "MA",
"rarity": "unknown",
"weight": 45,
"value": 7500,
"ac": 14,
"armor": true,
"stealth": true,
"entries": [
"Spiked armor is a rare type of medium armor made by dwarves. It consists of a leather coat and leggings covered with spikes that are usually made of metal."
]
},
{
"name": "Splint Armor",
"source": "PHB",
"page": 145,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Splint Armor|XPHB"
],
"edition": "classic",
"type": "HA",
"rarity": "none",
"weight": 60,
"value": 20000,
"ac": 17,
"strength": "15",
"armor": true,
"stealth": true,
"entries": [
"This armor is made of narrow vertical strips of metal riveted to a backing of leather that is worn over cloth padding. Flexible chain mail protects the joints."
]
},
{
"name": "Splint Armor",
"source": "XPHB",
"page": 219,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "HA|XPHB",
"rarity": "none",
"weight": 60,
"value": 20000,
"ac": 17,
"strength": "15",
"armor": true,
"stealth": true,
"hasFluffImages": true
},
{
"name": "Staff",
"group": [
"Arcane Focus"
],
"source": "PHB",
"page": 151,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Staff|XPHB"
],
"edition": "classic",
"type": "SCF",
"scfType": "arcane",
"rarity": "none",
"weight": 4,
"value": 500,
"weaponCategory": "simple",
"property": [
"V"
],
"dmg1": "1d6",
"dmgType": "B",
"dmg2": "1d8",
"staff": true
},
{
"name": "Staff",
"group": [
"Arcane Focus"
],
"source": "XPHB",
"page": 224,
"srd52": true,
"edition": "one",
"type": "SCF|XPHB",
"scfType": "arcane",
"rarity": "none",
"weight": 4,
"value": 500,
"weaponCategory": "simple",
"property": [
"V"
],
"mastery": [
"Topple|XPHB"
],
"dmg1": "1d6",
"dmgType": "B",
"dmg2": "1d8",
"staff": true
},
{
"name": "Studded Leather Armor",
"source": "PHB",
"page": 144,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Studded Leather Armor|XPHB"
],
"edition": "classic",
"type": "LA",
"rarity": "none",
"weight": 13,
"value": 4500,
"ac": 12,
"armor": true,
"entries": [
"Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes."
]
},
{
"name": "Studded Leather Armor",
"source": "XPHB",
"page": 219,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "LA|XPHB",
"rarity": "none",
"weight": 13,
"value": 4500,
"ac": 12,
"armor": true,
"hasFluffImages": true
},
{
"name": "Tantan",
"source": "SCAG",
"page": 124,
"type": "INS",
"rarity": "none",
"entries": [
"A tambourine, a popular instrument with halflings and humans south of the Dalelands."
]
},
{
"name": "Thelarr",
"alias": [
"Whistlecane"
],
"source": "SCAG",
"page": 124,
"type": "INS",
"rarity": "none",
"entries": [
"Also known as a whistlecane, a simple and easy-to-make wind instrument cut from a reed. They are so simple, in fact, that skilled bards frequently make and give them away to childrento the parents' delight or regret."
]
},
{
"name": "Tocken",
"source": "SCAG",
"page": 124,
"type": "INS",
"rarity": "none",
"entries": [
"A hanging set of carved oval bells, usually played with a pair of light wooden hammers (or open handed). They are most common in underground cultures, where the resonant tones can carry."
]
},
{
"name": "Trident",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Trident|XPHB"
],
"edition": "classic",
"type": "M",
"rarity": "none",
"weight": 4,
"value": 500,
"weaponCategory": "martial",
"property": [
"T",
"V"
],
"range": "20/60",
"dmg1": "1d6",
"dmgType": "P",
"dmg2": "1d8",
"weapon": true
},
{
"name": "Trident",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "M|XPHB",
"rarity": "none",
"weight": 4,
"value": 500,
"weaponCategory": "martial",
"property": [
"T|XPHB",
"V|XPHB"
],
"mastery": [
"Topple|XPHB"
],
"range": "20/60",
"dmg1": "1d8",
"dmgType": "P",
"dmg2": "1d10",
"weapon": true,
"hasFluffImages": true
},
{
"name": "Viol",
"source": "PHB",
"page": 154,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Viol|XPHB"
],
"edition": "classic",
"type": "INS",
"rarity": "none",
"weight": 1,
"value": 3000
},
{
"name": "Viol",
"source": "XPHB",
"page": 221,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "INS|XPHB",
"rarity": "none",
"weight": 1,
"value": 3000,
"entries": [
{
"type": "list",
"style": "list-hang-notitle",
"items": [
{
"name": "Ability:",
"type": "item",
"entries": [
"Charisma"
]
},
{
"name": "Utilize:",
"type": "item",
"entries": [
"Play a known tune ({@dc 10}), or improvise a song ({@dc 15})"
]
}
]
}
]
},
{
"name": "Wand",
"group": [
"Arcane Focus"
],
"source": "PHB",
"page": 151,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Wand|XPHB"
],
"edition": "classic",
"type": "SCF",
"scfType": "arcane",
"rarity": "none",
"weight": 1,
"value": 1000
},
{
"name": "Wand",
"group": [
"Arcane Focus"
],
"source": "XPHB",
"page": 224,
"srd52": true,
"edition": "one",
"type": "SCF|XPHB",
"scfType": "arcane",
"rarity": "none",
"weight": 1,
"value": 1000
},
{
"name": "War Pick",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"War Pick|XPHB"
],
"edition": "classic",
"type": "M",
"rarity": "none",
"weight": 2,
"value": 500,
"weaponCategory": "martial",
"dmg1": "1d8",
"dmgType": "P",
"weapon": true
},
{
"name": "War Pick",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "M|XPHB",
"rarity": "none",
"weight": 2,
"value": 500,
"weaponCategory": "martial",
"property": [
"V|XPHB"
],
"mastery": [
"Sap|XPHB"
],
"dmg1": "1d8",
"dmgType": "P",
"dmg2": "1d10",
"weapon": true,
"hasFluffImages": true
},
{
"name": "Wargong",
"source": "SCAG",
"page": 124,
"type": "INS",
"rarity": "none",
"entries": [
"A metal gong, traditionally made from a shield, particularly the shield of an enemy. Both goblins and dwarves make and play wargongs, their sound echoing through tunnels in the Underdark."
]
},
{
"name": "Warhammer",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Warhammer|XPHB"
],
"edition": "classic",
"type": "M",
"rarity": "none",
"weight": 2,
"value": 1500,
"weaponCategory": "martial",
"property": [
"V"
],
"dmg1": "1d8",
"dmgType": "B",
"dmg2": "1d10",
"hammer": true,
"weapon": true
},
{
"name": "Warhammer",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "M|XPHB",
"rarity": "none",
"weight": 5,
"value": 1500,
"weaponCategory": "martial",
"property": [
"V|XPHB"
],
"mastery": [
"Push|XPHB"
],
"dmg1": "1d8",
"dmgType": "B",
"dmg2": "1d10",
"hammer": true,
"weapon": true,
"hasFluffImages": true
},
{
"name": "Whip",
"source": "PHB",
"page": 149,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Whip|XPHB"
],
"edition": "classic",
"type": "M",
"rarity": "none",
"weight": 3,
"value": 200,
"weaponCategory": "martial",
"property": [
"F",
"R"
],
"dmg1": "1d4",
"dmgType": "S",
"weapon": true
},
{
"name": "Whip",
"source": "XPHB",
"page": 215,
"srd52": true,
"basicRules2024": true,
"edition": "one",
"type": "M|XPHB",
"rarity": "none",
"weight": 3,
"value": 200,
"weaponCategory": "martial",
"property": [
"F|XPHB",
"R|XPHB"
],
"mastery": [
"Slow|XPHB"
],
"dmg1": "1d4",
"dmgType": "S",
"weapon": true,
"hasFluffImages": true
},
{
"name": "Wooden Staff",
"group": [
"Druidic Focus"
],
"source": "PHB",
"page": 151,
"srd": true,
"basicRules": true,
"reprintedAs": [
"Wooden Staff|XPHB"
],
"edition": "classic",
"type": "SCF",
"scfType": "druid",
"rarity": "none",
"weight": 4,
"value": 500,
"weaponCategory": "simple",
"property": [
"V"
],
"dmg1": "1d6",
"dmgType": "B",
"dmg2": "1d8"
},
{
"name": "Wooden Staff",
"group": [
"Druidic Focus"
],
"source": "XPHB",
"page": 225,
"srd52": true,
"edition": "one",
"type": "SCF|XPHB",
"scfType": "druid",
"rarity": "none",
"weight": 4,
"value": 500,
"weaponCategory": "simple",
"property": [
"V"
],
"mastery": [
"Topple|XPHB"
],
"dmg1": "1d6",
"dmgType": "B",
"dmg2": "1d8"
},
{
"name": "Yarting",
"source": "SCAG",
"page": 124,
"type": "INS",
"rarity": "none",
"entries": [
"A southern instrument from Amn and Calimshan that is a Faerûnian analog to the guitar. Numerous variations have spread across the continent."
]
},
{
"name": "Yklwa",
"source": "ToA",
"page": 32,
"type": "M",
"rarity": "none",
"weight": 3,
"value": 100,
"weaponCategory": "simple",
"property": [
"T"
],
"range": "10/30",
"dmg1": "1d8",
"dmgType": "P",
"weapon": true,
"entries": [
"A yklwa (pronounced YICK-ul-wah) is a simple melee weapon that is the traditional weapon of Chultan warriors. A yklwa consists of a 3-foot wooden shaft with a steel or stone blade up to 18 inches long. Although it has the thrown weapon property, the yklwa is not well balanced for throwing."
]
},
{
"name": "Zulkoon",
"source": "SCAG",
"page": 124,
"type": "INS",
"rarity": "none",
"entries": [
"A complex pump organ that originated with the zulkirs of Thay, who use it in the casting of their spells. It is considered to have a dramatic, but sinister, sound."
]
}
]