- PlayerCard removed — it duplicated the sidebar editors; the character page now shows only prepared spells and attunements - headings are plain RU: Заготовленные заклинания / Атюнменты (no EN/RU double labels; h6 no longer lowercased) - Attunements is Vec<Option<String>> instead of a fixed 3-slot array; '+ слот' appends a slot, so custom campaigns can track more items (old saved JSON parses: arrays map to Vec) - PlayerData.ac (u8, serde default 0): manual armor-class input in the sidebar HP block (hp/оз, ac/КД), editable like the HP numbers
80 lines
1.5 KiB
SCSS
80 lines
1.5 KiB
SCSS
@use 'mixins';
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.character-page {
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display: flex;
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flex-direction: column;
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gap: 24px;
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padding: 10px 24px;
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overflow-y: auto;
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}
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.prepared-spells, .attunements {
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h6 {
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font-size: 1.1em;
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margin: 0 0 10px;
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font-weight: 900;
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&::first-letter {
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text-decoration: underline crimson;
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}
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}
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.prepared-slot, .attunement-slot {
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display: flex;
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align-items: center;
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gap: 10px;
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padding: 4px 0;
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input {
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flex: 1;
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max-width: 340px;
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border: none;
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color: white;
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background: rgba(255, 255, 255, 0.06);
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padding: 3px 8px;
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&:focus {
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outline: 1px solid crimson;
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}
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}
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button {
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@include mixins.button;
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width: 34px;
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height: 30px;
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border: 0;
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line-height: 1;
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}
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}
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.prepared-slot {
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&.occupied {
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.spell-name {
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font-weight: 900;
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min-width: 200px;
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}
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}
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.spell-level, .spell-desc {
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font-weight: 300;
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opacity: 0.75;
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font-size: 0.85em;
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}
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.spell-level {
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min-width: 44px;
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}
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}
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.attuned-item {
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font-weight: 900;
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min-width: 200px;
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}
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.add-slot {
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@include mixins.button;
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margin-top: 10px;
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border: 0;
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padding: 3px 14px;
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}
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}
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