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yaroslav k cc11700621 e2e: persistence tests, verified against a live server
- campaign name survives a reload (autosave debounce respected)
- export/import round trip: Save downloads dashboard.json with the
  current state, Clear blanks it via the confirm modal, Load restores it
- specs take BASE_URL env override (default stays localhost:3000)
- both new tests and the three smoke tests pass on chromium
2026-08-16 11:49:00 +03:00
assets remove tyolka 2025-09-23 15:37:56 +03:00
data csr version imported 2025-09-11 10:27:57 +03:00
end2end e2e: persistence tests, verified against a live server 2026-08-16 11:49:00 +03:00
src header: Save/Load/Clear buttons wired to persistence 2026-08-16 11:28:19 +03:00
style modal: in-app dialog for confirms and import errors 2026-08-16 11:28:19 +03:00
.gitignore replace lazy_static with std::sync::LazyLock; commit Cargo.lock 2026-08-15 14:56:54 +03:00
ARCHITECTURE.md update docs for phase 0 completion 2026-08-15 14:58:01 +03:00
Cargo.lock add web-sys as a direct dependency 2026-08-16 11:28:19 +03:00
Cargo.toml add web-sys as a direct dependency 2026-08-16 11:28:19 +03:00
LICENSE initial commit: ssr 2025-09-11 08:43:59 +03:00
MODERNIZE.md update docs for phase 0 completion 2026-08-15 14:58:01 +03:00
README.md rewrite README; replace example e2e spec with a smoke test 2026-08-15 14:57:35 +03:00
ROADMAP.md update docs for phase 0 completion 2026-08-15 14:58:01 +03:00
rust-toolchain.toml initial commit: ssr 2025-09-11 08:43:59 +03:00

aex

A D&D 5e character sheet and campaign dashboard for a text-based play-by-post game. The UI is in Russian.

What works today

  • Campaign header: name, in-game date steppers, session counter
  • Character sidebar: portrait, names, class, level, XP, hit points with temp HP bar, hit dice, death saves, spell slots
  • Inventories page (/inv): personal and party-common inventories, currency per denomination, item rows with quantity and weight steppers, move between inventories, remove
  • Bundled 5e.tools item data (~5k items) with fuzzy search components (search is not mounted on a page yet)

State is mock data: nothing is persisted, and several buttons and pages are stubs. The phased plan to fix that is in ROADMAP.md.

Tech stack

  • Rust, edition 2024, nightly toolchain (pinned in rust-toolchain.toml)
  • Leptos 0.8 SSR (actix-web) + client-side hydration
  • reactive_stores for the reactive state model
  • SCSS (style/main.scss), compiled by dart-sass
  • Playwright for end-to-end tests

Development

Prerequisites: cargo-leptos, dart-sass, and the wasm32-unknown-unknown target. The nightly toolchain installs itself via rust-toolchain.toml.

cargo install cargo-leptos
cargo leptos watch          # dev server with hot reload
# open http://127.0.0.1:3000

Other commands:

cargo leptos build --release            # production build
cargo leptos serve                      # dev server without the watcher
cargo check --no-default-features --features ssr --bin aex
cargo check --no-default-features --features hydrate --lib
cargo check --target wasm32-unknown-unknown --no-default-features --features hydrate --lib

Tests

End-to-end smoke tests live in end2end/ (Playwright). With the dev server running on port 3000:

cd end2end
npm install
npx playwright test

or let cargo-leptos manage the server: cargo leptos end2end.

Project docs

License

Public domain (Unlicense), see LICENSE.